With Firefighting Simulator: Ignite, we created an intense gameplay experience that realistically depicts the daily challenges of U.S. firefighting. The game offers impressive visual quality and realistic simulations of fire, heat, water, and smoke. Players face challenging scenarios such as trapped civilians, electrical fires, flammable liquids, grease fires, backdrafts, flashovers, and explosions.

In cooperative multiplayer mode, up to four players can join forces to fight fires, where teamwork and strategic planning are essential. In single-player mode, NPC-controlled team members are available for command and coordination.

A distinctive feature of the game is the authentic equipment from leading U.S. firefighting brands such as HAIX®, Fire-Dex, and STIHL. Additionally, players can operate highly detailed fire trucks from Rosenbauer America, including the TP3® Pumper, Viper®, and 68′ Roadrunner.

Firefighting Simulator: Ignite will be released in Fall 2025 for PC, PlayStation 5, and Xbox Series X/S. The development of the game has been supported by federal funding from the German Games Fund.

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Developing Firefighting Simulator: Ignite was a completely new challenge for our team. Not only because we were dealing with the firefighting theme for the first time, but also because we were breaking new ground with Unreal Engine 5. We had to learn a tremendous amount in a very short time to create a realistic and engaging firefighting experience. But this steep learning curve has greatly advanced both our team and the entire company.
Fabian Winkhardt Team Lead
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Martin Schneider

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